![]() WorldShift is just such a game, one based on an interesting core concept that attempts something unique by melding the gameplay of an RTS with the persistence of an MMO. Sometimes you have to give developers points for their vision and their ideas, especially when they try something new and creative. ![]() Some games are easier to admire than to actually enjoy. As it is, it's just another mediocre game that began with a great idea. With some more depth to the gameplay and a better online matchmaking mechanic, WorldShift could have been an interesting evolution in the RTS genre. There's little strategy to the matches other than using the small handful of special abilities against the toughest enemies first. Even if there was a more fair matchmaking system, the core gameplay is just too simple for experienced RTS players. The concept of an RTS with an online RPG is a great one, but too many factors hold it back from reaching the height of that concept's appeal. The worst thing about WorldShift is its unfulfilled potential.
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